League Master
 
 
 
 
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Entering Results

 

On the face of it, entering the results for a league is pretty straight forward and should be self explanatory. However, there are some points which will help you through in the fastest time.


1. Select your League
Select your league from the Current Leagues box on the main form and then click on the Enter Results button on the toolbar. This will bring up the Results Entry form.

2. Know your Short-Cuts
If you select Using the Keyboard from the help file index, you will see a useful diagram that gives you the short-cuts for entering scores into the form. It is shown below:

 

N: Match not played

W: Walkover Win

L: Walkover Loss

If you are running League Master from a laptop, then you will not be able to use these short-cuts, but for most people, these will save you a great deal of time.

3. Know What Happens When You Press a Key
By default, although you can change it (select Menus - Entering Results - Entering Scores), Auto Increment and Auto Fill will be turned on.

Auto Increment means that when you press a key to enter a score in the grid, it will automatically move on to the next square in the grid.

Auto Fill means that the corresponding score in a match will be filled in for you. So, if you enter an 'N' for a square to show that the match was not played, then the corresponding square of the match will have an 'N' put in automatically. Likewise, if you enter a 'W' to signify the player was given a walkover, then the corresponding square of the match will have an 'L' put in it. Also, if you entered a score in a square after you had mistakenly entered an 'N', then the corresponding 'N' will be removed.

The best way to work this out is to play around and see for yourself how it works.

You can also use the cursor or 'arrow' keys to move around the grid.

4. Entering Scores
You might be tempted to use the arrow keys quite a bit, but try not to. If you come to a square that already has a digit in it, don't use the arrow key to move onto the next blank square - just hit the correct key for that entry. It takes no longer to do and it means that your concentration can be on the score sheet that you are copying from, rather than the screen.

Get used to not looking at the screen much. Look at the results sheet and get to know where the short cut keys are. Just key in row after row and don't worry about checking for errors yet. Not only will League Master not let you enter an invalid score, but it is much quicker to do a quick visual check at the end. Once you are sure the box is right, then press the Enter key and if it calculates OK (the bar to the left of the box name will turn from red to green), then press the + key to move onto the next box.

5. Making Alterations
Once you have completed the entry of scores, click on the Process button and you will be taken to the Alterations screen.

While this provides all the tools you need, once again there is a procedure that you should follow:

a) Make Rule Changes
If you wish to change the Rules, you should do so first. Regardless of the divisions and box sizes used, the players in the Results List are in order. Changing any rules that effect box sizes or divisions will retain this order so that if the changes split an existing box, the higher position players will be in the higher box.


b) Remove Players
You should remove any players who will not be in the next league period. They can always be added again later if necessary or in the future.


c) Add Players
Any member who you wish to add to the leagues should be done last and should be done by adding the highest placed player first and then working down the league. It you do not start with the highest placing, you may end up with a player you have already added ending up in a league below where you expected because those above have been shuffled down to allow for the new players.

What if a player is obviously in the wrong box and I want to move them up or down?
Simply use the Up and Down buttons and you will override the calculated positions.

When you are sure your new league is as you require, click Finish, the league will be processed and you will be asked for an end date for the new league period.